Tuesday morning (10.11), 10a EST the Upwind Kickstarter finally goes live!
Imagine Bakshi’s classic animated film Wizards has a head-on collision with Disney’s Treasure Planet and the resulting fire is put out with a whole lot of Studio Ghibli’s Castle in the Sky.
Upwind is a narrative style RPG set in a strange alternate world of floating island nations, flying sailing ships, long-lost technology, wild elemental powers, looming war and forgotten legacies. The game is powered by the Q system, an original stakes-based, playing card-driven mechanic that gives every encounter consequences with meaningful, narrative-building outcomes. With its unique bidding rules, Upwind plays as fast as you can tell your story.
As a reward for jumping in early the first 100 backers will receive early access to the current draft of the Upwind Quick-Start Primer containing the basic rules you need to play, an introduction to the setting, pregenerated characters and the ready-to-run scenario Bait and Switch. The final quick-start document is actually a social stretch goal and is currently in proofreading and layout so these early backers will be getting advance access to the working draft.
We hope you like what you see and choose to support the project as early backers help build the momentum that will help us reach all our cool stretch goals. If Upwind is not really your thing, thanks for your consideration and it would be great if you would pass the link on to any gaming friends you think might like the project.