T-Minus 5

Five days to the launch of the Upwind Kickstarter on October 11th. As part of the continued countdown we wanted to share one of the stretch goals we are most excited about.

Upwind Incursion - A Print & Play Skyship Combat Game

This goal funds the production of Upwind Incursion, a print-and-play “miniatures-style”, tactical wargame of skyship-to-skyship combat in the dim reaches of the Twilight Frontier. A target and destroy battle of sharp-eyed lookouts, daring maneuvers and devastating broadsides, Incursion brings the war between the Explorers’ Guild and the Children of the Dark out of the RPG and onto your nearest tabletop. The game is a fast playing, tactical challenge that depends on stealthy movement and decisive actions. Since it’s print-and-play you can scale up to fight as many ships as you care to put in the sky against as many opponents as you care to challenge!

Mock-ups of the tokens we are using for playtesting. The final counters will be much prettier.

Mock-ups of the tokens we are using for playtesting. The final counters will be much prettier.

T-Minus 6

The Upwind Kickstarter launches in 6 days and as part of the countdown we wanted to tell you about the funding focus of the campaign - three products that will provide a complete game line and a limitless sky of adventure. These are not stretch goals but all core elements of the project.  

Upwind Core Book (of course)

Upwind will be a full color, 225+ page, beautifully illustrated, hardcover book. It will contain everything needed to adventure across the endless skies of the Kingdoms in the Light and deep into the Dark. At higher pledge levels the book will feature a collector’s edition embossed cover and signed dedications by the design team.

The Knight’s Deck Playing Cards

Upwind is played using standard poker cards rather than dice with an original bidding mechanic that uses the various features of those cards to direct the narrative. The Knight’s Deck is a custom-designed deck that enhances the Upwind setting. Beyond use in play, every card in the deck features an illustration of a specific settlement, location, or Master’s cache as well as descriptive text. An integrated coordinate system allows players to arrange the cards into an illuminated schematic of the Upwind setting that provide fun and useful insight into the uncanny geography of the game.

Prophecy of the Grand Amplifier Campaign and Setting Supplement

The Prophecy of the Grand Amplifier is a setting-spanning, Upwind sourcebook and campaign written by Upwind’s authors. The book is packed with new locations, NPCs, Relics, creatures and Master’s caches, and the adventure will draw players deep into the setting. The story takes a band of young Knights from novice recruitment, through their Academy training, challenges them with their graduation cruise, leads them on a ranging series of missions across the Realms and then sends them deep into the Dark in pursuit of an ancient legacy. The discoveries they make will upend everything they know about the history of the Children, the Masters of the Wind and the origin of the Kin themselves.

One Week To Launch!

Biohazard is a week out from the launch of our Upwind Kickstarter on October 11th! We are excited to finally get the campaign underway and to show it we are going to count down with cool art, KS previews, sneak-peaks and giveaways over the next seven days. Join us here, on Twitter and on Facebook and help us count down to the big day!

Upwind Art

Check out the art that has been coming in from the amazing James Stowe. It is bringing the strange world of Upwind to vivid life!

Game Day Tacoma!

Join Biohazard Games for some Upwind demos at the Gamerati's Game Day event this Saturday (9.24) at the First Christian Church of Tacoma - 602 North Orchard Street, Tacoma, WA.
We will be there from about 10a until folks are done playing and we would love to introduce you to the game. We will be running our GenCon demo scenario "Holding Down the Fort" and we promise you will have a blast!
Come on down and join us as we spin things up for the October 11th launch of the Upwind Kickstarter campaign.
 

New Partnership!

We are excited to announce our new publishing partnership with Nocturnal Media and Stewart Wieck (co-founder of White Wolf and co-creator of the World of Darkness). Biohazard and Nocturnal will be working together to bring a bigger and badder "Upwind" RPG to an even broader audience. Check out this link for more details on the new partnership.

Upwind Cover

After much design work and anticipation we are excited to share James Stowe's amazing "Upwind" cover. It evokes the spirit of the setting perfectly and is a stunning preview of what's to come.

 

 

 

 

Third Wheel Upwind Interview

The cool folks at Third Wheel just posted a fun interview on the development of Upwind. They are great guys and have a cool take on the gaming podcast. Check them out and give a listen to the show.

GenCon Report

GenCon was great for Biohazard! We ran lots of Upwind demos, and met with lots of cool folks. RPPR generously let Jeff sit on their "Game Designer's Workshop Live" panel and Upwind was featured in several great podcasts. We also hope to announce some big news in the next week or so, so please stay tuned to this space.

In the meantime, please check out "Third Wheel." These generous and hilarious guys put out a unique, animated form of rpg actual play on YouTube as well as the occasional one shot and interview. While at GenCon Faust, Matt and Jay participated in our  Upwind demo "Holding Down the Fort." They were super fun to play with and I had a great time running the game.

If you've been curious about how Upwind plays or what the game can provide take a listen. Note that we did our best to find a "quiet" corner in which to record but that at GenCon there really isn't such a thing. Accordingly, please forgive the inevitable background con noise.

Upwind Pitch

Finally nailed my GenCon elevator pitch for Upwind:

"Imagine that Bakshi's "Wizards" had a high speed, head-on collision with Disney's "Treasure Planet" and somebody put out the resulting fire with a bucket of Ghibli's "Castle in the Sky."

Upwind at GenCon

Biohazard Games will be at GenCon 2016 promoting our forthcoming "Upwind" RPG and running lots of demos. If you are going to be there and are interested in participating in a demo message us. If you are not sure about your own plans, follow us on Twitter (@BiohazardJeff ) and we will keep you posted on demo times and locations.